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Programming methodology part 2 annabelle mclver, carroll morgan

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Nội dung chi tiết: Programming methodology part 2 annabelle mclver, carroll morgan

Programming methodology part 2 annabelle mclver, carroll morgan

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan The object-oriented paradigm of programming heralded a radical change in language design in the 1960's. Its authors recognised that programming langua

ges did not need to reflect the concrete structure of primitive machine operations, and instead they took the revolutionary view that languages should Programming methodology part 2 annabelle mclver, carroll morgan

be based on ‘high level' structuring constructs, the better to facilitate the rapid design of large software systems and reuse of code.Whilst its pro

Programming methodology part 2 annabelle mclver, carroll morgan

gressive features have established object orientation as one of the most popular programming tools for large-scale systems, it is also true that the e

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan ency and interoperability which form a large part of modem applications. For example the inherent sequential nature of the object-oriented paradigm re

veals very compelling!}' how its use can place an unnecessary impediment on the development process of concurrent applications.Program developers reco Programming methodology part 2 annabelle mclver, carroll morgan

gnise that software must above all be adaptable over its lifetime to evolving interactive environments yet, as this paper points out. it is unfortunat

Programming methodology part 2 annabelle mclver, carroll morgan

e that the object-oriented style (as it is currently implemented) is unable to respond to this (and other) issues. So whilst object orientation repres

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan w generation object-oriented language to meet them.11A trace model for pointers and objects223C.A.R. Hoare and He JifengObject-oriented programming is

a synthesis of at least three ideas, each with its own separate history: modularity (including extensibility and information hiding); independent (co Programming methodology part 2 annabelle mclver, carroll morgan

ncurrent) execution; and pointer-based data structuring. The last of those is the subject of this paper.208 Section E. Object orientationLike many oth

Programming methodology part 2 annabelle mclver, carroll morgan

er ideas in computing, the pointer can be traced back to a feature of computing hardware, in this case the memory address. Just as the ‘GOTO’ (itself

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan its po-tentialy unbridled use (resembling spaghetti) and the otherwise well designed data structures of the language containing it. Both the GOTO and

pointers were tamed in the 1970’s, however: the former by E.w. Dijkstra’s article “GOTO statement considered harmful” [CACM 11(3) 1968]; and the latte Programming methodology part 2 annabelle mclver, carroll morgan

r in the article “Recursive Data Structures” by Hoare [Int. J. Comp. Inf. Sci. 4(2) 1975], that captured and hid the use of pointers within the more a

Programming methodology part 2 annabelle mclver, carroll morgan

bstract concept of an abstract syntax tree. That approach lives on in modem functional languages.Unlike GOTO'S however, still more-or-less banned twen

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan well understood as it should be. In this article, Hoare and He once more attempt to tame pointers’ complexity by abstraction, but this time using a mo

re general trace model, rather than one based on trees. The result has the usual powerful simplicity that is characteristic of these authors. Because Programming methodology part 2 annabelle mclver, carroll morgan

of that, it reveals quite starkly how complicated the reasoning about pointers will be in the general case.12Object models as heap invariants247Daniel

Programming methodology part 2 annabelle mclver, carroll morgan

JacksonSome specification techniques are interesting because of their mathematical structures alone; some are remarkable for their generality; and so

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan plicity and the fact that it is so well matched to the ‘state-modelling’ approach of specification and design; and its being based on elementary set t

heory allows it a widespread use. But because it makes no attempt to deal systematically with — for example — higher-order structures, it is limited i Programming methodology part 2 annabelle mclver, carroll morgan

n other areas; the corresponding advantage is that it is not necessary to carry that baggage around when dealing with common every-day problems.The te

Programming methodology part 2 annabelle mclver, carroll morgan

chnique proposed here resembles z in that (and other) respects. It is a specification and design technique very carefully aimed at one target, object-

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan age which allows just enough expressivity — and not too much.The contribution can be read not only for its specific proposals on object-model specific

ation, but more generally as an example of designing the right tool for the job.Section E. Object orientation 20913Abstraction dependenciesK. Rustan M Programming methodology part 2 annabelle mclver, carroll morgan

. Leino and Greg Nelson269This paper presents abstraction dependencies as a key construct in specifying modular programs.In data abstraction, one dist

Programming methodology part 2 annabelle mclver, carroll morgan

inguishes two secrets: the abstraction function that defines the representation; and the identity of the (generally concrete but possibly abstract) va

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan ess closely guarded (that is, visible in more modules) than the abstraction function itself. The abstraction dependency makes it possible to achieve t

hat.10Object-oriented programming and software development — a critical assessmentManfred BroyAbstractIn software engineering, object-oriented develop Programming methodology part 2 annabelle mclver, carroll morgan

ment is today the most popular programming, design and analysis approach. However, object orientation does not manage to address the needs of today’s

Programming methodology part 2 annabelle mclver, carroll morgan

software construction in as radical and fundamental a way as is needed in highly distributed interoperating software applications. In the following, w

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan f large distributed software systems. This shows that object-oriented techniques of today are not in accordance with the state of the art in scientifi

c, well understood, programming methodology and software engineering.10.1 IntroductionObject orientation was originally invented by Ole-Johan Dahl and Programming methodology part 2 annabelle mclver, carroll morgan

Kristen Nygaard in their design of the programming language Simula 67 (see [18]). Before that, most programming languages were mainly influenced eith

Programming methodology part 2 annabelle mclver, carroll morgan

er by the commands of machine languages such as assembler languages or by the logical foundations of computability, such as the A-calculus. Only gradu

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

Programming methodology part 2 annabelle mclver, carroll morgan evoted to concepts of programming in the small and sequential, noninteractive programs. Typically, I/O was considered a minor issue and therefore not

part of the programming language definition, for instance in ALGOL. Programming methodology part 2 annabelle mclver, carroll morgan

Part IIProgramming techniquesSection EObject orientation10Object-oriented programming and software development — a critical assessment211Manfred BroyT

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