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Professional mobile application development part 2 jeff mcwherter, scott gowell

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Professional mobile application development part 2 jeff mcwherter, scott gowell

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell e Derby AppThis chapter is not intended to make you an expert iOS/Objective-C/Cocoa Touch developer; It’s intended to give you an idea of what it take

s to create a mobile application on the iOS platform. In our everyday interaction with developers, we have found that many developers dread learning O Professional mobile application development part 2 jeff mcwherter, scott gowell

bjcctivc-C, the native language used to create iOS applications. At technical conferences, we have often sat in on beginning-level sessions on how to

Professional mobile application development part 2 jeff mcwherter, scott gowell

develop iOS applications, where the presenter has said, “This is very difficult, you don’t want to do it.” We have no idea why some of rhe developer c

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell gramming language/framework takes time and a bit of passion — if you are reading this book, we have no doubt in our mind that you can obtain some more

Objective-C resources and have what you need to become an Objective-C developer.THE IPHONE CRAZEThe first iPhone was revealed ar the Mac World confer Professional mobile application development part 2 jeff mcwherter, scott gowell

ence in early January 2007, and later released in June of that year. Initially, third-party native applications were not allowed. Apple executives arg

Professional mobile application development part 2 jeff mcwherter, scott gowell

ued that developers could build web (HTML/CSS) applications that would184 CHAPTER? GETTING STARTED WITH IOSbehave like native iPhone apps. Developers

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell to allow developers to create native applications was based on the fact that the Android platform was going to be hitting the market soon, and was an

extremely open and flexible platform in which developers could do things that they could not within iOS. The decision to allow native apps within iOS Professional mobile application development part 2 jeff mcwherter, scott gowell

created a new business model for developers, where small projects after work hours have turned into full-fledged companies. As of February 2012, the

Professional mobile application development part 2 jeff mcwherter, scott gowell

Apple App Store contained more than 725,700 applications, which have collectively been downloaded more than 25 billion times.Since June 2007, iPhones

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell made its product “cool.” In May 2010, 59 percent of all mobile web data consumption in the U.S. came from iPhones. The iPhone was a game changer: a pe

rsonal organizer, gaming platform, web browser, and a phone all in one small package.Apple in Its BeautyWhen Steve Jobs introduced rhe world to the iP Professional mobile application development part 2 jeff mcwherter, scott gowell

hone he proclaimed it as a revolutionary product that would change everything, with a brand-new “multi-touch” interface as breakthrough and as breatht

Professional mobile application development part 2 jeff mcwherter, scott gowell

aking as the mouse interface that was introduced in the 1960s. We agree with this statement, and feel that it was the iPhone that kick-started the mob

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell of the iPhone went far beyond its web browser and tightly integrated web functionality. It was six core ideas (outlined in the following list) that c

hanged software applications and websites. Although there were “smartphones” on the market at the time of release of the iPhone, it was not until afte Professional mobile application development part 2 jeff mcwherter, scott gowell

r the iPhone was released that smartphone manufacturers realized the importance of all of these features being combined to provide a great mobile deve

Professional mobile application development part 2 jeff mcwherter, scott gowell

lopment platform.Always on the Internet: A platform that had Internet access wherever cell phone coverage was available opened the door for a new type

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell not exist. This core concept is easy for developers to develop for; the most difficult part is coming up with an application idea.Location-aware: The

iPhone also introduced a platform that could detect where you were based on your location. Apart from privacy concerns, this feature has been well re Professional mobile application development part 2 jeff mcwherter, scott gowell

ceived in the developer and user community. Whether it’s a mapping application or an application that lets you tag photos with your location, this fea

Professional mobile application development part 2 jeff mcwherter, scott gowell

ture opened tremendous Opportunity for developers to develop location-based apps that did not have to run on a standalone GPS.Orientation-aware: In ad

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell pular is Urbanspoon. Urbanspoon displays a random restaurant in your area based on criteriathat you set. If you do not like the restaurant that it pic

ks, you can “shake” the phone and it will choose another one. This is a new type of Ul feature that makes interfaces easier to use.rhe mobile gaming i Professional mobile application development part 2 jeff mcwherter, scott gowell

ndustry has also taken lull advantage oi the iPhone’s orientation awareness, releasing many games that allow you use the device as the control stick;

Professional mobile application development part 2 jeff mcwherter, scott gowell

for example, moving the iPhone left and right in a race car game makes the car turn left and right, making it feel as though you arc actually using a

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell es such as swipe up, swipe down, tap, double rap. and so on. With new input types, new ƯI patterns emerged helping make the small screen of the mobile

device easier to deal with.High-quality, scalable screen: A huge selling point for the iPhone is Its high-resolution screen on which movies and photo Professional mobile application development part 2 jeff mcwherter, scott gowell

s can be viewed with stunning picture quality.Power consciousness: Because the iPhone runs on battery, you as a developer need to watch the power cons

Professional mobile application development part 2 jeff mcwherter, scott gowell

umption of your application. Loops within your code can cause the CPU to work hard, and when the CPU works hard It takes more power, causing your appl

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell ns small; for mobile development, you should pay close attention to how an application is coded, and ensure it doesn't use too much power.Apple Device

sThroughout the years, Apple has produced many different types of mobile devices. From the iPod classic to the iPhone, Apple has created great product Professional mobile application development part 2 jeff mcwherter, scott gowell

s, but has not always opened these products up for developers to create apps for or modify them. For the purpose of this chapter, we are going to disc

Professional mobile application development part 2 jeff mcwherter, scott gowell

uss iPhone, iPod touch, and the iPad. Although each of these devices runs a version of iOS, it’s important to note that older devices may not be able

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell iPhone 3Gs, you could not take advantage ol the great features in iOS 5.0, because these devices run only in iOS 4.2.1 and below.iPhonerhe iPhone may

well be the reason why you are reading this book. Since its introduction in 2007, the iPhone has helped luel the mobile boom that is currently underw Professional mobile application development part 2 jeff mcwherter, scott gowell

ay. It has been the thorn in the side of many IT departments, from networking issues (employees bringing their own devices to work, which raises secur

Professional mobile application development part 2 jeff mcwherter, scott gowell

ity concerns) to development issues (making your applications run on iOS). From 2007 to December 2011 five devices have been released. It’s important

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

Professional mobile application development part 2 jeff mcwherter, scott gowell ardware becomes dated, Apple stops releasing iOS updates. Table 7-1 shows iOS hardware with the version of iOS that shipped with the device anil the m

aximum version that can be installed on the device.186 I CHAPTER? GETTING STARTED WITH IOSTABLE 7-1 iPhone Hardware and iOS VersionsDEVICESHIPPED IOS Professional mobile application development part 2 jeff mcwherter, scott gowell

VERSIONMAX IOS VERSIONIPhoneiOS 1.0iOS 3.1.3IPhone 3GiOS 2.0iOS 4.2.1iPhone 3GSiOS 3.0iPhone 4iOS 4.0

Getting started with iOSWHAT’S IN THIS CHAPTER?►History of iOS►Getting an iOS development setup►Objective-C Basics►iOS Project Basics►Implementing the

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