An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
➤ Gửi thông báo lỗi ⚠️ Báo cáo tài liệu vi phạmNội dung chi tiết: An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
Licenciatura ThesisAn Investigation Into the Use ofSynthetic Vision for NPC's/Agents in Computer GamesAuthorEnrique, Sebastian senriqueiSdc.uba.arDire An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer GamesectorWatt, Alan University of Sheffield United Kingdom a.wattgdcs.shef.ac.ukGo-DireiiorMejail, MartaUniversidad de Buenos AiresArgentinamartaftdc.uba.aroDepartamento de Computación Facultad de Ciencias Exactas y Naturales Universidad de Buenos Aires Argentina37500AbstractThe role and utility of synt An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Gameshetic vision in computer games is discussed. An implementation of a synthetic vision module based on two viewports rendered in realtime, one representAn Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
ing static information and the other dynamic, with false colouring being used for object identification, depth information and movement representationLicenciatura ThesisAn Investigation Into the Use ofSynthetic Vision for NPC's/Agents in Computer GamesAuthorEnrique, Sebastian senriqueiSdc.uba.arDire An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Gamesehavior in a first-person shooter game.Son discutidos en esta tesis la utilidad y el rol de la vision sintética en juegos de computadora. Se presenta una implementación de un modulo de vision sintética basado en dos viewports renderizados en tiempo real, uno representando informacion estática y el o An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Gamestro dinámica, utilizando colores falsos para identificacion de objetos, informacion de profundidad y representación del movimiento. La utilidad de estAn Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
e modulo de vision sintética es demostrada utilizandolo como entrada a un modulo simple de IA basado en reglas que controla el comportamiento de un agLicenciatura ThesisAn Investigation Into the Use ofSynthetic Vision for NPC's/Agents in Computer GamesAuthorEnrique, Sebastian senriqueiSdc.uba.arDire An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Gamession for NPC's Agents m Computer OamesEsriQue SeteKUti - LIceeciiMl Ttesfi- DC -FCE;N - VBA • Sei (eater 20ttTable of ContentsTAB! E OF CONTENTS...........................4ACKNOWLEDGMENTS.........................INTRODUCTION.r:tttntttr:ttr:tttntttr:ttr:tttr:tttr:tttr:ttr:tttntttr:ttr:tttr:tttr:tttr: An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Gamesttr:tttntttr:tt:ttrt6General Overview8In Depth Pre-Analysis8PREVIOUS WORK.............................................................................An Investigation Into the Use of Synthetic Vision for NPC’sAgents in Computer Games
.................11PROBLEM STATEMENT............SYNTHETIC VISION MODEL................................................................................Licenciatura ThesisAn Investigation Into the Use ofSynthetic Vision for NPC's/Agents in Computer GamesAuthorEnrique, Sebastian senriqueiSdc.uba.arDireLicenciatura ThesisAn Investigation Into the Use ofSynthetic Vision for NPC's/Agents in Computer GamesAuthorEnrique, Sebastian senriqueiSdc.uba.arDireGọi ngay
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