english-majors-handbook-booklet
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english-majors-handbook-booklet
evaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California Poly english-majors-handbook-bookletytechnic State University.San Luis ObispoIn Partial Fulfillmentof the Requirements for the DegreeMaster of Science in Civil and Environmental Engineeringby-Kristina Mai42887COMMIT ILL MLMBLRS1 HPHILL:AUTHOR:L valuation of PC-Based Virtual Reality as a Tool toAnalyze Pedestrian Behavior at Midblock- english-majors-handbook-bookletCrossingsKristina MaiDATE SUBMITTED:42887COMMITTEE Cl LAIR:Anurag Pande. Ph.D.Associate Professor of Civil EngineeringCOMMITTEE MEMBER:Kimberley Mastaenglish-majors-handbook-booklet
ko. Ph.D.Lecturer of Civil EngineeringCOMMITTEE MEMBER:Zoe Wood. Ph.D.Associate Professor of Computer ScienceiiiABSTRACTEvaluation of PC-Based Virtualevaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California Poly english-majors-handbook-bookletven virtual reality simulations can be used to accurately mimic and therefore, observe behavior at a crosswalk. Toward that goal, the following research tasks were carried out: a) Designing a 3D virtual crosswalk and recniiting volunteers to wear the HTC Vive headset and to walk across the street, b english-majors-handbook-booklet) Setting up cameras near the midblock crosswalk on University Drive at California Polytechnic State University. San Luis Obispo to observe pedestrianenglish-majors-handbook-booklet
s, and c) Comparing pedestrian behavior data from both the virtual and real midblock crosswalk. The comparison was based on the following criteria: a)evaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California Poly english-majors-handbook-bookletians' decisions as to where to cross, defined by if they chose to walk directly on or outside of the midblock crosswalk. Walking speed and the number of pedestrians who looked left and right before crossing were significantly different in both the virtual and real environments. On the other hand, th english-majors-handbook-booklete proportion of people who chose to walk on the crosswalk was similar in both environments. This result indicates that there is a future potential inenglish-majors-handbook-booklet
using virtual reality to analyze pedestrian behavior at roundabouts. Although this study showed that PC-driven virtual reality is not effective in repevaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California Poly english-majors-handbook-booklete greater applications within the transportation discipline once the technology improves over the years. Potential improvements in technology that would help include being wireless, allowing users to walk in a non-confining space, and making the equipment more affordable, allowing the technology to english-majors-handbook-bookletbecome more mainstream.Keywords: Midblock Crosswalks, Pedestrian Behavior, Transportation, Simulations, Virtual Reality. PC-driven Virtual Reality. HTenglish-majors-handbook-booklet
C Viveivevaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California Polyevaluation of PC-based virtual reality as a tool to analyzePEDESTRIAN BEHAVIOR AT MIDBLOCK CROSSINGSA Thesispresented tothe Faculty of California PolyGọi ngay
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